Saturday, December 14, 2024

The Seal Of Delcite



It was fun having children walk across a creepy Thaumaturgic Triangle on Halloween night.
  
"Fun."
  
They were unaware that their souls were being offered to the First Witch in her throne (as the mere act of passing over the Seal was all that was required for such a Dark Contract).  We braced for an angry parent accusing us of chalking a Satanic symbol on the porch, but thankfully no one seemed to mind (or maybe they didn't notice).  
We called it the Seal of Delcite as a nod to the Curse of Delcite mentioned in my personal favorite episode of the old AMAZING STORIES series.  The Curse of Delcite was supposed to be a spell to inflict hiccups on its target, but things don't go as planned and the antagonist (Christopher Lloyd) ends up losing his head (read more about it here).

I've mentioned it before a long time ago (old blog post here), but I always found that a backstory (even one that isn't shared with anyone) really aids the creative process.  And it helps make a Haunt more logical to the viewer.  

4 comments:

olesamhain said...

So good. Reminds me of Solomon’s Pentacles. Definitely added that ominous, esoteric aspect that I love about witches and witchcraft.

Rot said...

Thanks!!!

Revenant Manor said...

I love the seal / symbol detail. It really served to tie things together and was successful in communicating a lot at a glance.

It's even better knowing the reference. I can't imagine the last time I thought about that episode, but the memory was pretty clear as soon as I saw that image!

I also couldn't agree more with the backstory notion. It can be as simple or detailed as is appropriate for a given haunt, but I can't imagine that it wouldn't be almost universally beneficial.

It just seems to help with so many things; overall design and layout, flow and cohesion, lighting choices, and of course, prop concepts in general.

For me, one of the other major benefits is that it also helps to keep things OUT that simply don't fit...sure, I still bend some rules, but generally don't outright break them like I might otherwise do. : )


Rot said...

PERFECTLY PUT!!