Was watching POLTERGEIST [again] and was struck by how much movies like that, when I initially saw them, gave me an instant fascination with props and special effects. I owe a lot to them. I can remember writing a letter to Industrial Light and Magic asking them for advice on how to get into that field.
RAIDERS OF THE LOST ARK was pretty important - those corpses behind that tomb wall - the ones that screamed silent screams. I've read about moments in film makers' lives where they had an epiphany and sat up and said "That's what I want to do." Well, it wasn't really like that for me. It was more like a desire to be close to stuff like that, very close - in more movies or magazines or sketches or my own tinkerings with crude little monsters which later became crude big monsters.
Well, I never made it into movies. Never even tried. Never even took an art class other than the filler courses that were required with my non-art degree back in school.
Here are some images from movies that definitely had an impact on me and my haunt:
RAIDERS OF THE LOST ARK. Couldn't find any pics of those tasty corpses, but the ghosts at the end of the film were gorgeous and definitely left their mark.
I'll never forget the moment I saw THIS beauty in POLTERGEIST.
These are among the finest corpses to date in any film. The way their heads bobbed independently of their bodies.
The scarecrow from the beginning of the film PUMPKINHEAD.
I'm thankful for growing up in the 80s with movies like RAIDERS, POLTERGEIST, JAWS, STAR WARS, THE FOG, and THE THING. Where physical props, models, and miniatures were still used to make film magic. I wonder if I would have been so inspired had I grown up with CGI. I can't even imagine what POLTERGEIST would have been like had it been loaded up with computer-generated effects and geared for a younger target audience (though I hear there's a remake in the works, so I guess we'll see exactly that).