So we saw the Fright Night remake a few nights ago. Went in with an open mind and really enjoyed most of it. The first third of the film was the best, with some really chilling moments. Colin Farrell was excellent. The Evil Ed character was a throw-away character, as was Peter Vincent for the most part. Tom Holland, the director of the original Fright Night, has stated that he had the concept for his film floating around for a year as a rough idea, but that it had only come together and truly worked when he conceived the character of Peter Vincent. This film missed that point, making Vincent a profanity spouting alcoholic who was only there to almost help Charley, but the film really didn't need him. And that's too bad because making him a Las Vegas act was actually pretty appropriate and a very cool idea.
Then there's the CG. I long for the old days of practical effects. I get that it's expensive and that movies are made so quickly now that there's just no time in the production schedule (the same goes for the massive symphonic scores of the past) [so much of what I've grown up on and loved is dying]. But the CG - I'd rate it up there with the computer generated effects seen on ANY of those disposable SyFy tv movies, the ones with giant fish or a creature-of-the-week. Yeah, it was THAT bad. In fact, the finale featured effects which I am still recovering from.
So here's to the old timers - the Rob Bottins and Sam Winstons and Rick Bakers and Tom Savinis.
"Wait. I wonder if I could do all of this on the computer."
And while I'm at it, go to Hell, George Lucas.
Friday, September 2, 2011